Battlefield 6 · PS5 · version Season 5 (Siege of Las Vegas)Audio static and crackling on PS5, worst on Vegas Strip
UnconfirmedReported as unpatchedUpdated
A PS5 player keeps reporting static and tearing in the game audio, especially on the Vegas map, and says it has been around for a long time. They asked whether the Oct 22 stability hotfix fixed it; there has been no answer. Separate from the existing report of audio cutting out entirely.
Lifecycle
Reported · stage 1 of 5
8days open
Since first report
- Reported (reached) · now
- Confirmed (not yet)next
- Acknowledged (not yet)—
- Partial (not yet)—
- Patched (not yet)—
- Game
- Battlefield 6
- Platform
- PS5
- Affected version
- Season 5 (Siege of Las Vegas)
- Kind
- Bug
- Confirmation
- Unconfirmed
- Patch status
- Reported as unpatched
- First reported
- Last updated
- Latest fix or workaround
- None on the record
How we label issues
Kind
- Exploit: Repeatable and clearly advantageous to the player using it; essentially cheating.
- Bug: Everything else: crashes, launch errors, broken features, visual or audio faults.
Confirmation
- Confirmed: A developer or official account acknowledged it, an official known-issues board lists it, it appears in official patch notes, or 100+ corroborating posts on X were actually counted.
- Unconfirmed: None of the above yet. Press articles are reports and never confirm an issue on their own.
Patch status
- Unpatched: Known and open; no fix has been claimed.
- Reported as unpatched: Players credibly report it persisting, including after a fix claim that never appeared in patch notes.
- Partially patched: Official patch notes list a fix, but credible later reports say it still happens, or the notes only cover part of it.
- Reported as patched: A developer, official account or player says it is fixed, but no official patch notes list it.
- Patched: Official patch notes (a Steam news post or the publisher's patch notes page) list the fix, and nothing credible says it still happens.
Active means still affecting players: Unpatched, Reported as unpatched or Partially patched. Patched and Reported as patched issues are closed.
Estimated impact runs from 0.1 to 9.9 with one decimal. xploitr sets it from the rubric below. Factors: advantage to other players, reach, play blocked or progress lost, frequency, and whether a reliable workaround exists. Patched issues keep their historical impact.
Signed-in community members can report new issues and suggest status changes, such as Fixed or Still unpatched, with their platform, version and a source. Every report and suggestion is reviewed by an editor before anything on the record changes. A new issue is published only when the report has at least three independent sources (distinct accounts, or distinct sites for web pages, after blocked sources are removed), unless the owner approved that issue by hand. Approved input appears as a dated Update from the xploitr community source on the issue's timeline, credited to the member's username (reports can opt out and stay anonymous); nothing is counted or published automatically.
Impact bands
- 0.1–2.9 Low: Cosmetic, audio, text and UI glitches with no effect on play.
- 3.0–4.9 Moderate: Narrow gameplay bugs or small exploits, rare or with a workaround.
- 5.0–6.9 Elevated: Bugs most players in a mode notice: hit registration, desync, balance-breaking damage.
- 7.0–8.4 High: Widely abused competitive or economy exploits; crashes many players hit.
- 8.5–9.9 Severe: Launch blockers, widespread progress or item loss, exploits that break the game for everyone.
Each issue has a dated timeline of updates (report, acknowledgement, announcement, fix, workaround). Update summaries are our own words; quotes and excerpts are the source's words, or our English translation when marked.
Updates · 5
- Report
Says audio static and tearing is still happening in Season 5, over a year after release.
@KjrMolon on X ·
@KjrMolon on X · · View post
- Report
Asks DICE to fix bugs and audio static and tearing on the Vegas map on PS5.
@KjrMolon on X ·
@KjrMolon on X · · View post
- Report
Asks whether the stability hotfix fixed the audio static and tearing on this map.
@KjrMolon on X ·
@KjrMolon on X · · View post
- Report
Lists audio static and tearing among unresolved year-old bugs.
@KjrMolon on X ·
@KjrMolon on X · · View post
- Report
Oct 23: on PS5 the audio has got gradually worse since Season 1 and now crackles, pops and has static all the time.
@StianKvalsund on X ·
@StianKvalsund on X · · View post
Sources · 55 Community@KjrMolon+ 4 similar community reportsHide
“@BattlefieldComm Can you finally fix the audio static and tearing. It’s absurd this is happening in season 5 and over a year after release.”
- @KjrMolonView post
“@BattlefieldComm Fix the bugs and audio static and tearing on the Vegas map on PS5”
- @KjrMolonView post
“@BattlefieldComm Does that mean the audio static and tearing in this map has been fixed?”
- @KjrMolonView post
“@BattlefieldComm Hotfix and matchmaking insanity, servers, netcode, desync, audio static and tearing, and just a few of the year old bugs”
- @StianKvalsundView post
“@BattlefieldComm Fix the audio on PSN. The audio has been gradually getting worse since season 1 and now its constant crackling/popping/static noises throughout the whole game experience. Its unplayable at this point. Tried reaching out to you on your bug report site three weeks”