Report a bug or exploit
Battlefield 6Battlefield 6 · PC · version Season 5 (2.2.x)

Tanks wrecked by driving into walls on Area 51

UnconfirmedReported as unpatched

Updated

Since the Season 5 update, a tank that drives into a wall on Area 51 can lose about 90% of its health or blow up on the spot. Another player says the same happens on several other maps whenever a vehicle hits something static. An EA staff member asked for clips to pass to the team.

Lifecycle

Acknowledged · stage 3 of 5

10days open

Since first report

  1. Reported (reached)
  2. Confirmed (not yet)—
  3. Acknowledged (reached) · now
  4. Partial (not yet)next
  5. Patched (not yet)—
Report → ack 0dIn current stage 10d
Workaround none yet
Game
Battlefield 6
Platform
PC
Affected version
Season 5 (2.2.x)
Kind
Bug
Confirmation
Unconfirmed
Patch status
Reported as unpatched
First reported
Last updated
Latest fix or workaround
None on the record
How we label issues

Kind

  • Exploit: Repeatable and clearly advantageous to the player using it; essentially cheating.
  • Bug: Everything else: crashes, launch errors, broken features, visual or audio faults.

Confirmation

  • Confirmed: A developer or official account acknowledged it, an official known-issues board lists it, it appears in official patch notes, or 100+ corroborating posts on X were actually counted.
  • Unconfirmed: None of the above yet. Press articles are reports and never confirm an issue on their own.

Patch status

  • Unpatched: Known and open; no fix has been claimed.
  • Reported as unpatched: Players credibly report it persisting, including after a fix claim that never appeared in patch notes.
  • Partially patched: Official patch notes list a fix, but credible later reports say it still happens, or the notes only cover part of it.
  • Reported as patched: A developer, official account or player says it is fixed, but no official patch notes list it.
  • Patched: Official patch notes (a Steam news post or the publisher's patch notes page) list the fix, and nothing credible says it still happens.

Active means still affecting players: Unpatched, Reported as unpatched or Partially patched. Patched and Reported as patched issues are closed.

Estimated impact runs from 0.1 to 9.9 with one decimal. xploitr sets it from the rubric below. Factors: advantage to other players, reach, play blocked or progress lost, frequency, and whether a reliable workaround exists. Patched issues keep their historical impact.

Signed-in community members can report new issues and suggest status changes, such as Fixed or Still unpatched, with their platform, version and a source. Every report and suggestion is reviewed by an editor before anything on the record changes. A new issue is published only when the report has at least three independent sources (distinct accounts, or distinct sites for web pages, after blocked sources are removed), unless the owner approved that issue by hand. Approved input appears as a dated Update from the xploitr community source on the issue's timeline, credited to the member's username (reports can opt out and stay anonymous); nothing is counted or published automatically.

Impact bands

  • 0.1–2.9 Low: Cosmetic, audio, text and UI glitches with no effect on play.
  • 3.0–4.9 Moderate: Narrow gameplay bugs or small exploits, rare or with a workaround.
  • 5.0–6.9 Elevated: Bugs most players in a mode notice: hit registration, desync, balance-breaking damage.
  • 7.0–8.4 High: Widely abused competitive or economy exploits; crashes many players hit.
  • 8.5–9.9 Severe: Launch blockers, widespread progress or item loss, exploits that break the game for everyone.

Each issue has a dated timeline of updates (report, acknowledgement, announcement, fix, workaround). Update summaries are our own words; quotes and excerpts are the source's words, or our English translation when marked.

Estimated impactEstimated impact 4.0 out of 9.9, ModerateOur estimate from how many players it reaches and what it costs them.

Updates · 2

  1. Acknowledged

    EA staff (forum officer) asks for a clip of the tank exploding or taking 90% damage on collision. 2 more posts in the thread.

    EA_Pulsar · Steam · Forum thread ·
    “Hi there. Thank you for reporting this issue. Do you happen to have a gameplay clip showing the tank exploding or taking 90% damage upon collision? If you can share a clip with us, we will pass it directly to our team so they can review it in more detail. Thanks!”
    EA_Pulsar · Steam · Forum thread · Open source
  2. Acknowledged

    EA staff ask for a clip.

    EA_Pulsar · Steam · Forum reply ·
    “I understand where you're coming from. Just to explain why we ask for clips, having a short video of the glitch occurring helps our team see variables we might miss in a text report. Something like the exact speed, angle, or latency at the moment of impact.”
    EA_Pulsar · Steam · Forum reply · Open source
Sources · 22 OfficialEA_PulsarSteam · Forum threadOfficial+ 1 official postShow all →
Steam · Community discussionEA_PulsarOfficialBattlefield 6 · Steam app 2807960
“Hi there. Thank you for reporting this issue. Do you happen to have a gameplay clip showing the tank exploding or taking 90% damage upon collision? If you can share a clip with us, we will pass it directly to our team so they can review it in more detail. Thanks!”
  • EA_PulsarSteam · Forum replyOfficialOpen
    “I understand where you're coming from. Just to explain why we ask for clips, having a short video of the glitch occurring helps our team see variables we might miss in a text report. Something like the exact speed, angle, or latency at the moment of impact.”