Report a bug or exploit
Call of Duty: Modern Warfare 4Call of Duty: Modern Warfare 4 · All · version Launch (October 22)

Can't save Loadouts in Multiplayer

ConfirmedUnpatched

Updated

Some players cannot save Loadouts in Multiplayer, so they cannot use their own classes. Activision Support's known-issues page lists it as under investigation on all platforms.

Lifecycle

Acknowledged · stage 3 of 5

7days open

Since first report

  1. Reported (reached)
  2. Confirmed (reached)—
  3. Acknowledged (reached) · now
  4. Partial (not yet)next
  5. Patched (not yet)—
Report → ack 0dIn current stage 7d
Workaround none yet
Game
Call of Duty: Modern Warfare 4
Platform
All
Affected version
Launch (October 22)
Kind
Bug
Confirmation
Confirmed
Patch status
Unpatched
First reported
Last updated
Latest fix or workaround
None on the record
How we label issues

Kind

  • Exploit: Repeatable and clearly advantageous to the player using it; essentially cheating.
  • Bug: Everything else: crashes, launch errors, broken features, visual or audio faults.

Confirmation

  • Confirmed: A developer or official account acknowledged it, an official known-issues board lists it, it appears in official patch notes, or 100+ corroborating posts on X were actually counted.
  • Unconfirmed: None of the above yet. Press articles are reports and never confirm an issue on their own.

Patch status

  • Unpatched: Known and open; no fix has been claimed.
  • Reported as unpatched: Players credibly report it persisting, including after a fix claim that never appeared in patch notes.
  • Partially patched: Official patch notes list a fix, but credible later reports say it still happens, or the notes only cover part of it.
  • Reported as patched: A developer, official account or player says it is fixed, but no official patch notes list it.
  • Patched: Official patch notes (a Steam news post or the publisher's patch notes page) list the fix, and nothing credible says it still happens.

Active means still affecting players: Unpatched, Reported as unpatched or Partially patched. Patched and Reported as patched issues are closed.

Estimated impact runs from 0.1 to 9.9 with one decimal. xploitr sets it from the rubric below. Factors: advantage to other players, reach, play blocked or progress lost, frequency, and whether a reliable workaround exists. Patched issues keep their historical impact.

Signed-in community members can report new issues and suggest status changes, such as Fixed or Still unpatched, with their platform, version and a source. Every report and suggestion is reviewed by an editor before anything on the record changes. A new issue is published only when the report has at least three independent sources (distinct accounts, or distinct sites for web pages, after blocked sources are removed), unless the owner approved that issue by hand. Approved input appears as a dated Update from the xploitr community source on the issue's timeline, credited to the member's username (reports can opt out and stay anonymous); nothing is counted or published automatically.

Impact bands

  • 0.1–2.9 Low: Cosmetic, audio, text and UI glitches with no effect on play.
  • 3.0–4.9 Moderate: Narrow gameplay bugs or small exploits, rare or with a workaround.
  • 5.0–6.9 Elevated: Bugs most players in a mode notice: hit registration, desync, balance-breaking damage.
  • 7.0–8.4 High: Widely abused competitive or economy exploits; crashes many players hit.
  • 8.5–9.9 Severe: Launch blockers, widespread progress or item loss, exploits that break the game for everyone.

Each issue has a dated timeline of updates (report, acknowledgement, announcement, fix, workaround). Update summaries are our own words; quotes and excerpts are the source's words, or our English translation when marked.

Estimated impactEstimated impact 6.0 out of 9.9, ElevatedOur estimate from how many players it reaches and what it costs them.

Updates · 9

Show all 9 updates
  1. Acknowledged

    Oct 25: Infinity Ward's Trello board says players who entered Classic Prestige from the DMZ menus can't create new Multiplayer classes until they delete existing classes holding relocked items; a fix is in test.

    Infinity Ward (Trello) on Trello ·
    “Players who enter Classic Prestige via DMZ menus instead of MP menus are unable to make new MP classes until previously created MP classes with relocked Loadout items are deleted.”
    Infinity Ward (Trello) on Trello · Open source
  2. Acknowledged

    Oct 25: Call of Duty Updates is investigating players who entered Classic Prestige from the DMZ menus being unable to create new Multiplayer classes. Its workaround is to delete existing Loadouts that hold a relocked item.

    @CODUpdates on X ·

    @CODUpdates on X · · View post

  3. Report

    Oct 26: after prestiging, a player can't add new classes and says the game crashes when they try to change the broken one.

    Community report on reddit ·
    “I can edit the first 3 classes, but 4 is broken and it won't let me add any new classes.”
    Community report on reddit · Open source
  4. Report

    Oct 26: a Steam player reports loadouts not saving.

    Community report · Steam · Forum thread ·
    “Loadoats are not saving, how to fix?”
    Community report · Steam · Forum thread · Open source
  5. Report

    Oct 27: a player's attachment changes are gone when the match starts.

    Community report on reddit ·
    “you modify your class before the match and then get into your match and the gun never saved any of the attachment changes”
    Community report on reddit · Open source
Sources · 93 Official6 CommunityActivision Support · Activision SupportOfficial+ 6 similar community reports and 2 official postsShow all →
Activision SupportOfficialActivision Support
“I can’t save Loadouts in Multiplayer. – All platforms. An issue preventing some players from saving Loadouts in Multiplayer is under investigation.”
  • Infinity Ward (Trello) · TrelloOfficialOpen
    “Players who enter Classic Prestige via DMZ menus instead of MP menus are unable to make new MP classes until previously created MP classes with relocked Loadout items are deleted.”
  • @CODUpdatesOfficialView post

    Oct 25: Call of Duty Updates is investigating players who entered Classic Prestige from the DMZ menus being unable to create new Multiplayer classes. Its workaround is to delete existing Loadouts that hold a relocked item. (Our summary of this post, not the author’s words.)

Show all 9 sources