Battlefield 6 · PC · version Since Nov 2025; still reported Oct 2026Periodic "slow motion" stutters
UnconfirmedReported as unpatchedUpdated
No new reports in 90 days. This may be fixed.
The last report or update we've seen is from . We mark open issues this way after 21 days without one. The status stays as it is until a patch note or an official source says otherwise. Still seeing it? A new report keeps it open.
Players in a long-running Steam thread say the game periodically drops into a slow-motion stutter with frame-time spikes. The thread started in November 2025 and was still getting reports in October 2026. No acknowledgement found.
Lifecycle
Reported · stage 1 of 5
350days open
Since first report
- Reported (reached) · now
- Confirmed (not yet)next
- Acknowledged (not yet)—
- Partial (not yet)—
- Patched (not yet)—
- Game
- Battlefield 6
- Platform
- PC
- Affected version
- Since Nov 2025; still reported Oct 2026
- Kind
- Bug
- Confirmation
- Unconfirmed
- Patch status
- Reported as unpatched
- First reported
- Last updated
- Latest fix or workaround
- None on the record
How we label issues
Kind
- Exploit: Repeatable and clearly advantageous to the player using it; essentially cheating.
- Bug: Everything else: crashes, launch errors, broken features, visual or audio faults.
Confirmation
- Confirmed: A developer or official account acknowledged it, an official known-issues board lists it, it appears in official patch notes, or 100+ corroborating posts on X were actually counted.
- Unconfirmed: None of the above yet. Press articles are reports and never confirm an issue on their own.
Patch status
- Unpatched: Known and open; no fix has been claimed.
- Reported as unpatched: Players credibly report it persisting, including after a fix claim that never appeared in patch notes.
- Partially patched: Official patch notes list a fix, but credible later reports say it still happens, or the notes only cover part of it.
- Reported as patched: A developer, official account or player says it is fixed, but no official patch notes list it.
- Patched: Official patch notes (a Steam news post or the publisher's patch notes page) list the fix, and nothing credible says it still happens.
Active means still affecting players: Unpatched, Reported as unpatched or Partially patched. Patched and Reported as patched issues are closed.
Estimated impact runs from 0.1 to 9.9 with one decimal. xploitr sets it from the rubric below. Factors: advantage to other players, reach, play blocked or progress lost, frequency, and whether a reliable workaround exists. Patched issues keep their historical impact.
Signed-in community members can report new issues and suggest status changes, such as Fixed or Still unpatched, with their platform, version and a source. Every report and suggestion is reviewed by an editor before anything on the record changes. A new issue is published only when the report has at least three independent sources (distinct accounts, or distinct sites for web pages, after blocked sources are removed), unless the owner approved that issue by hand. Approved input appears as a dated Update from the xploitr community source on the issue's timeline, credited to the member's username (reports can opt out and stay anonymous); nothing is counted or published automatically.
Impact bands
- 0.1–2.9 Low: Cosmetic, audio, text and UI glitches with no effect on play.
- 3.0–4.9 Moderate: Narrow gameplay bugs or small exploits, rare or with a workaround.
- 5.0–6.9 Elevated: Bugs most players in a mode notice: hit registration, desync, balance-breaking damage.
- 7.0–8.4 High: Widely abused competitive or economy exploits; crashes many players hit.
- 8.5–9.9 Severe: Launch blockers, widespread progress or item loss, exploits that break the game for everyone.
Each issue has a dated timeline of updates (report, acknowledgement, announcement, fix, workaround). Update summaries are our own words; quotes and excerpts are the source's words, or our English translation when marked.
Updates · 6
- Report
Nov 13, 2025: the slow-motion stutter came back after the PC was left on, and again after a reboot.
Community report · Steam · Forum reply ·
“funny, now i was playing it okay, then left the computer running music and went to sleep for a few hours, come back and this started so i quit and rebooted the PC and it's happening again, so i just…”
Community report · Steam · Forum reply · Open source
- Report
Nov 13, 2025: another player confirms the same problem and describes spotting it with the in-game performance overlay.
Community report · Steam · Forum reply ·
“Just to confirm we're suffering from the same issue here, in the game go ahead and enable the performance overlay in advanced mode. When in a match and tabbed out of the game (should still be visible…”
Community report · Steam · Forum reply · Open source - Report
Nov 13, 2025: the game seems to slow down when a lot happens in one spot; it does not feel like ordinary FPS stutter.
Community report · Steam · Forum reply ·
“I have noticed this when alot of stuff is happening at the same time at the same spot, the game kinda moves in slow-mo, it doesnt feel like FPS stuttering, but as the game is slowing down abit”
Community report · Steam · Forum reply · Open source - Report
Nov 13, 2025: a player wonders whether it comes from how the game loads AMD processors.
Community report · Steam · Forum reply ·
“I'm wondering if it's more a problem with the BF6 workload profile and AMD architecture. I was helping another guy experiencing these slow motion time nudge issues and we found that while the core…”
Community report · Steam · Forum reply · Open source - Report
Nov 13, 2025: a player says their logs showed CPU clock speeds dropping after tabbing back into the game.
Community report · Steam · Forum reply ·
“I have a log saved that I used to confirm that my clock speeds fell on their face after tabbing back into the game. I'll have to run through it when I get off work and look at the IOD readings. I'm…”
Community report · Steam · Forum reply · Open source - Report
Jul 31: massive FPS drops when spawning on a player, using a vehicle turret or going underwater.
Community report · Steam · Forum reply ·
“Too bad... I gave it a try, but it doesn't help with the massive FPS drops that only occur when I spawn on a player, operate a vehicle's turret, or dive underwater”
Community report · Steam · Forum reply · Open source
Sources · 66 CommunityCommunity reportSteam · Forum reply+ 5 similar community reportsHide
“funny, now i was playing it okay, then left the computer running music and went to sleep for a few hours, come back and this started so i quit and rebooted the PC and it's happening again, so i just…”
- Community reportSteam · Forum replyOpen
“Just to confirm we're suffering from the same issue here, in the game go ahead and enable the performance overlay in advanced mode. When in a match and tabbed out of the game (should still be visible…”
- Community reportSteam · Forum replyOpen
“I have noticed this when alot of stuff is happening at the same time at the same spot, the game kinda moves in slow-mo, it doesnt feel like FPS stuttering, but as the game is slowing down abit”
- Community reportSteam · Forum replyOpen
“I'm wondering if it's more a problem with the BF6 workload profile and AMD architecture. I was helping another guy experiencing these slow motion time nudge issues and we found that while the core…”
- Community reportSteam · Forum replyOpen
“I have a log saved that I used to confirm that my clock speeds fell on their face after tabbing back into the game. I'll have to run through it when I get off work and look at the IOD readings. I'm…”
- Community reportSteam · Forum replyOpen
“Too bad... I gave it a try, but it doesn't help with the massive FPS drops that only occur when I spawn on a player, operate a vehicle's turret, or dive underwater”