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WARDOGSWARDOGS · PC · version Early Access Season 2

Purchased gear lost when a ping kick hits mid-match

UnconfirmedReported as unpatched

Updated

Players who buy gear and join a match can be removed partway through by the server's ping limit and lose the gear they paid for. For context, WARDOGS lowered the maximum allowed ping to 175 ms on October 21 to keep players from far-off regions off some servers. Players say ping that drifts above the limit during a match triggers the kick even when they joined below it. An earlier report also ended on an endless loading screen after the kick.

Lifecycle

Reported · stage 1 of 5

8days open

Since first report

  1. Reported (reached) · now
  2. Confirmed (not yet)next
  3. Acknowledged (not yet)—
  4. Partial (not yet)—
  5. Patched (not yet)—
In current stage 8d
Workaround none yet
Game
WARDOGS
Platform
PC
Affected version
Early Access Season 2
Kind
Bug
Confirmation
Unconfirmed
Patch status
Reported as unpatched
First reported
Last updated
Latest fix or workaround
None on the record
How we label issues

Kind

  • Exploit: Repeatable and clearly advantageous to the player using it; essentially cheating.
  • Bug: Everything else: crashes, launch errors, broken features, visual or audio faults.

Confirmation

  • Confirmed: A developer or official account acknowledged it, an official known-issues board lists it, it appears in official patch notes, or 100+ corroborating posts on X were actually counted.
  • Unconfirmed: None of the above yet. Press articles are reports and never confirm an issue on their own.

Patch status

  • Unpatched: Known and open; no fix has been claimed.
  • Reported as unpatched: Players credibly report it persisting, including after a fix claim that never appeared in patch notes.
  • Partially patched: Official patch notes list a fix, but credible later reports say it still happens, or the notes only cover part of it.
  • Reported as patched: A developer, official account or player says it is fixed, but no official patch notes list it.
  • Patched: Official patch notes (a Steam news post or the publisher's patch notes page) list the fix, and nothing credible says it still happens.

Active means still affecting players: Unpatched, Reported as unpatched or Partially patched. Patched and Reported as patched issues are closed.

Estimated impact runs from 0.1 to 9.9 with one decimal. xploitr sets it from the rubric below. Factors: advantage to other players, reach, play blocked or progress lost, frequency, and whether a reliable workaround exists. Patched issues keep their historical impact.

Signed-in community members can report new issues and suggest status changes, such as Fixed or Still unpatched, with their platform, version and a source. Every report and suggestion is reviewed by an editor before anything on the record changes. A new issue is published only when the report has at least three independent sources (distinct accounts, or distinct sites for web pages, after blocked sources are removed), unless the owner approved that issue by hand. Approved input appears as a dated Update from the xploitr community source on the issue's timeline, credited to the member's username (reports can opt out and stay anonymous); nothing is counted or published automatically.

Impact bands

  • 0.1–2.9 Low: Cosmetic, audio, text and UI glitches with no effect on play.
  • 3.0–4.9 Moderate: Narrow gameplay bugs or small exploits, rare or with a workaround.
  • 5.0–6.9 Elevated: Bugs most players in a mode notice: hit registration, desync, balance-breaking damage.
  • 7.0–8.4 High: Widely abused competitive or economy exploits; crashes many players hit.
  • 8.5–9.9 Severe: Launch blockers, widespread progress or item loss, exploits that break the game for everyone.

Each issue has a dated timeline of updates (report, acknowledgement, announcement, fix, workaround). Update summaries are our own words; quotes and excerpts are the source's words, or our English translation when marked.

Estimated impactEstimated impact 5.0 out of 9.9, ElevatedOur estimate from how many players it reaches and what it costs them.

Updates · 24

Show all 24 updates
  1. Report

    Oct 26: a player who plays with family far away is kicked at a latency of 95.

    Community report · Steam · Forum thread ·
    “But I get kicked for a latency of 95 today.”
    Community report · Steam · Forum thread · Open source
  2. Report

    Oct 26: a player was kicked for high ping after buying a weapon and did not get the money back.

    Community report · Steam · Forum thread ·
    “got kicked out after I bought a weapon and played, but I didn't get my money back because of a high ping”
    Community report · Steam · Forum thread · Open source
  3. Report

    Oct 26: a player on 60 to 70 ms ping is kicked by brief latency spikes, usually right after buying a kit or vehicles.

    Community report · Steam · Forum reply ·
    “Usually just after I spend money on a decent kit or vehicles too”
    Community report · Steam · Forum reply · Open source
  4. Report

    Oct 27: a player with a 140 ms average is kicked from a 175 ms server by one spike and loses the money spent on the loadout.

    Community report · Steam · Forum reply ·
    “I don't really care about the kick from that particular server but that I just lost money for my loadout.”
    Community report · Steam · Forum reply · Open source
  5. Report

    Oct 28: a player is kicked for high ping every game and loses what they bought each time.

    Community report · Steam · Forum thread ·
    “I'm actively losing in game money every match because it doesn't refund me for what I've purchased when it kicks me”
    Community report · Steam · Forum thread · Open source
Sources · 241 Official2 Developer21 Community@openureyes_7777+ 20 similar community reports and 3 official postsShow all →
VeritasQuestor@openureyes_7777
“Going to have to refund @WARDOGS The ping thing screws me and many otheers in my country over, no Official server and the Community servers are always full and a que limit reached. Sad, was fun while it lasted. 140-150ms Went into a server, spent my $$ - kicked and lost all $$$.”
  • @JustThePopeView post
    “@WARDOGS @Brammflakes What is the solution for the High ping kicks for the legit players where these are their only server options? Ive been kicked 5 out of 5 of my last games and im losing money every life. I love the game and have been playing since beta but I cant even enjoy it now”
  • @JustThePopeView post
    “@WARDOGS @Brammflakes What is the solution for the High ping kicks for the legit players where these are their only server options? Ive been kicked 5 out of 5 of my last games and im losing money every life. even if I join a game under the threshold, there are fluctuations. I love the game and …”
Show all 24 sources