WARDOGS · PC · version Early Access Season 2Falling into build pieces kills players instead of freeing them
UnconfirmedReported as unpatchedUpdated
Players who fall into or get caught in placed build pieces can take damage and die rather than being moved free. Builders lose lives and kits to their own structures.
Lifecycle
Reported · stage 1 of 5
10days open
Since first report
- Reported (reached) · now
- Confirmed (not yet)next
- Acknowledged (not yet)—
- Partial (not yet)—
- Patched (not yet)—
- Game
- WARDOGS
- Platform
- PC
- Affected version
- Early Access Season 2
- Kind
- Bug
- Confirmation
- Unconfirmed
- Patch status
- Reported as unpatched
- First reported
- Last updated
- Latest fix or workaround
- None on the record
How we label issues
Kind
- Exploit: Repeatable and clearly advantageous to the player using it; essentially cheating.
- Bug: Everything else: crashes, launch errors, broken features, visual or audio faults.
Confirmation
- Confirmed: A developer or official account acknowledged it, an official known-issues board lists it, it appears in official patch notes, or 100+ corroborating posts on X were actually counted.
- Unconfirmed: None of the above yet. Press articles are reports and never confirm an issue on their own.
Patch status
- Unpatched: Known and open; no fix has been claimed.
- Reported as unpatched: Players credibly report it persisting, including after a fix claim that never appeared in patch notes.
- Partially patched: Official patch notes list a fix, but credible later reports say it still happens, or the notes only cover part of it.
- Reported as patched: A developer, official account or player says it is fixed, but no official patch notes list it.
- Patched: Official patch notes (a Steam news post or the publisher's patch notes page) list the fix, and nothing credible says it still happens.
Active means still affecting players: Unpatched, Reported as unpatched or Partially patched. Patched and Reported as patched issues are closed.
Estimated impact runs from 0.1 to 9.9 with one decimal. xploitr sets it from the rubric below. Factors: advantage to other players, reach, play blocked or progress lost, frequency, and whether a reliable workaround exists. Patched issues keep their historical impact.
Signed-in community members can report new issues and suggest status changes, such as Fixed or Still unpatched, with their platform, version and a source. Every report and suggestion is reviewed by an editor before anything on the record changes. A new issue is published only when the report has at least three independent sources (distinct accounts, or distinct sites for web pages, after blocked sources are removed), unless the owner approved that issue by hand. Approved input appears as a dated Update from the xploitr community source on the issue's timeline, credited to the member's username (reports can opt out and stay anonymous); nothing is counted or published automatically.
Impact bands
- 0.1–2.9 Low: Cosmetic, audio, text and UI glitches with no effect on play.
- 3.0–4.9 Moderate: Narrow gameplay bugs or small exploits, rare or with a workaround.
- 5.0–6.9 Elevated: Bugs most players in a mode notice: hit registration, desync, balance-breaking damage.
- 7.0–8.4 High: Widely abused competitive or economy exploits; crashes many players hit.
- 8.5–9.9 Severe: Launch blockers, widespread progress or item loss, exploits that break the game for everyone.
Each issue has a dated timeline of updates (report, acknowledgement, announcement, fix, workaround). Update summaries are our own words; quotes and excerpts are the source's words, or our English translation when marked.
Updates · 3
- Report
Thread 'Getting stuck into objects and dying from clipping damage': happens often, this time between two barrels in a shed (video link).
Solid · Steam · Forum thread ·
“It happens way to much, this time between two barrels in a shed https://streamable.com/5jw9k2”
Solid · Steam · Forum thread · Open source - Report
Asks for a fix for the build glitch where you die from falling into things; it should unstick you instead of doing damage.
@Khanzycat on X ·
@Khanzycat on X · · View post
- Report
Dropped down from a ledge and was killed instantly.
Steam user · Steam · Forum thread ·
“dropped down from a ledge and it instant killed me”
Steam user · Steam · Forum thread · Open source
Sources · 33 Community@Khanzycat+ 2 similar community reportsShow all →
“@Brammflakes Please fix the build glitch where you die for falling into shit. It shouldn't do damage. It should unstuck you.”