Call of Duty: Modern Warfare 4 · PS5, Xbox · version Early access (Campaign, DMZ)Performance Mode stuck at 60 fps on consoles, even with VRR on
UnconfirmedReported as unpatchedUpdated
On PS5 and Xbox, some players say Campaign and DMZ stay capped at 60 fps with Performance Mode on. Activision says VRR must be enabled for Performance Mode, but at least one player with a 280 Hz VRR display says they are still stuck at 60 fps, while cutscenes run faster.
Lifecycle
Reported · stage 1 of 5
9days open
Since first report
- Reported (reached) · now
- Confirmed (not yet)next
- Acknowledged (not yet)—
- Partial (not yet)—
- Patched (not yet)—
- Game
- Call of Duty: Modern Warfare 4
- Platform
- PS5, Xbox
- Affected version
- Early access (Campaign, DMZ)
- Kind
- Bug
- Confirmation
- Unconfirmed
- Patch status
- Reported as unpatched
- First reported
- Last updated
- Latest fix or workaround
- None on the record
How we label issues
Kind
- Exploit: Repeatable and clearly advantageous to the player using it; essentially cheating.
- Bug: Everything else: crashes, launch errors, broken features, visual or audio faults.
Confirmation
- Confirmed: A developer or official account acknowledged it, an official known-issues board lists it, it appears in official patch notes, or 100+ corroborating posts on X were actually counted.
- Unconfirmed: None of the above yet. Press articles are reports and never confirm an issue on their own.
Patch status
- Unpatched: Known and open; no fix has been claimed.
- Reported as unpatched: Players credibly report it persisting, including after a fix claim that never appeared in patch notes.
- Partially patched: Official patch notes list a fix, but credible later reports say it still happens, or the notes only cover part of it.
- Reported as patched: A developer, official account or player says it is fixed, but no official patch notes list it.
- Patched: Official patch notes (a Steam news post or the publisher's patch notes page) list the fix, and nothing credible says it still happens.
Active means still affecting players: Unpatched, Reported as unpatched or Partially patched. Patched and Reported as patched issues are closed.
Estimated impact runs from 0.1 to 9.9 with one decimal. xploitr sets it from the rubric below. Factors: advantage to other players, reach, play blocked or progress lost, frequency, and whether a reliable workaround exists. Patched issues keep their historical impact.
Signed-in community members can report new issues and suggest status changes, such as Fixed or Still unpatched, with their platform, version and a source. Every report and suggestion is reviewed by an editor before anything on the record changes. A new issue is published only when the report has at least three independent sources (distinct accounts, or distinct sites for web pages, after blocked sources are removed), unless the owner approved that issue by hand. Approved input appears as a dated Update from the xploitr community source on the issue's timeline, credited to the member's username (reports can opt out and stay anonymous); nothing is counted or published automatically.
Impact bands
- 0.1–2.9 Low: Cosmetic, audio, text and UI glitches with no effect on play.
- 3.0–4.9 Moderate: Narrow gameplay bugs or small exploits, rare or with a workaround.
- 5.0–6.9 Elevated: Bugs most players in a mode notice: hit registration, desync, balance-breaking damage.
- 7.0–8.4 High: Widely abused competitive or economy exploits; crashes many players hit.
- 8.5–9.9 Severe: Launch blockers, widespread progress or item loss, exploits that break the game for everyone.
Each issue has a dated timeline of updates (report, acknowledgement, announcement, fix, workaround). Update summaries are our own words; quotes and excerpts are the source's words, or our English translation when marked.
Updates · 6
- Report
Stuck at 60 fps in DMZ and Campaign while menus run at 120 fps.
@Jibran4994 on X ·
@Jibran4994 on X · · View post
- Announcement
PS5 and Xbox Series X|S players must have VRR enabled for Performance Mode support in MW4 Campaign and DMZ.
@CODUpdates on X ·
@CODUpdates on X · · View post
- Report
Has a VRR display and Performance Mode on but DMZ and Campaign are still stuck at 60 fps, while cutscenes feel like 120.
@animekingxdom on X ·
@animekingxdom on X · · View post
- Report
DMZ performance is terrible, very low FPS with sudden drops.
@marc_mellows on X ·
@marc_mellows on X · · View post
- Report
PS5 with VRR and Performance Mode enabled: FPS drops sharply when moving (screenshot).
@CrasherCrash2 on X ·
@CrasherCrash2 on X · · View post
Sources · 61 Official5 Community@animekingxdom+ 4 similar community reports and 1 official postShow all →
“@CallofDuty Are you guys going to fix the performance issues for console/xbox? I have a oled 280hz monitor with VVR and my gameplay on DMZ/campaign is stuck on 60 fps. Cutscenes feel like 120 frames tho. I have performance mode on. Please release some type of patch. @CallofDutyCM”
- @CrasherCrash2View post
“@CODUpdates VRR enabled on PS5, Performance Mode enabled. When moving around in the game, the FPS drops dramatically, as you can see in the picture.”
- @Jibran4994View post
“@CallofDuty Why am i stuck on 60fps when i load up dmz or campaign but i have 120fps when i choose to select a mode???”
- @HCFC85View post
“@CallofDuty Why is my ps5 pro capped to 60hz on DMZ? I don’t understand. If it’s a glitch you need to fix it asap”
- @marc_mellowsView post
“@CODUpdates Performance are terrible on DMZ!very low Fps and crazy sudden drops! Do something!!”
- @CODUpdatesOfficialView post
“📢 Call of Duty: #ModernWarfare4 | #DMZ Early Access Players on PS5 and XBOX Series X|S must have Variable Refresh Rate (VRR) enabled for Performance Mode support in #MW4 Campaign and DMZ. This will also be required for Performance Mode in Call of Duty: Warzone with Season 1.”